Thursday, July 31, 2014

The SAMR Model

Every workshop I facilitate, no matter what the specific topic may be, I always find myself mentioning the SAMR model. While there are many different ways to think about technology integration, the SAMR model is my absolute favorite because it is clear and simple. The SAMR model provides a framework for viewing the process of technology integration in the classroom. The video below does an excellent job of explaining SAMR in 120 seconds using Google Docs as the example technology.



The Padagogy Wheel

The Padagogy Wheel developed by Allan Carrington provides a model to help teachers (and tech coordinators) look at effectively integrating technology into their classrooms. This model sorts sample apps and steps of Blooms Taxonomy into the SAMR Model. While the apps listed serve as useful examples, the connection between Bloom's Cognitive Domains and the SAMR model is most helpful in thinking about effective ways to take learning to a higher level using technology.

[SOURCE - The Padagogy Wheel V2.0]


Holton's Apps and SAMR 

The Padagogy Wheel inspired the creation of a simple graphic to sort many of the apps we use here at Holton into the 4 SAMR categories. I present the graphic below during iPad BootCamp 2014 as a way to show that substitution and augmentation are perfect places to start the process of technology integration (when using the iPad specifically) but where we really want to go is modification and ultimately redefinition. Because most of the iPad apps we use at Holton are creation based they tend to more easily fall into the redefinition stage - but of course it all depends on how the app is being used bu the teacher and students! [click on the image below to view full size]  The graphic below is certainty nothing particularly special, but I do think it helps to think about the different stages of technology integration and see the ways in which different apps can be used.



Resources

SAMR Examples - Ways to explain the progress from S to R (EdofICT)



Monday, July 28, 2014

4 Tips for Flipped Learning via @edutopia

 — Mary Dobroth (@MrsDobroth) July 28, 2014
from Twitter http://ift.tt/1eLJdaW
July 28, 2014 at 05:22AM

via IFTTT

Friday, July 25, 2014

Friday FAVORITES


1. New Maker Tool Lets Students Build Apps and Games from Tablets - A new app from maker movement startup Tynker lets students build custom apps, like games and interactive stories, directly from tablets like iPads. (thejournal.com)

2. Are You Automating or Innovating? - A recent post by teachbytes inspired by Alan November's conversation on redesigning the way we use technology in the classroom. As Aditi points out, "this is not a new idea bit a distinction that is often missing". (teachbytes.com)

3. A Wonderful Visual on How to Use the SAMR Model on Different Classroom Tasks - ipaddders.edu has created an interactive visual explanation of the SAMR Model with examples of how to use 6 classroom tasks according to the different SAMR categories. A set of apps and tools are also provided to help you think bout how the task could be carried out at each level. (educatorstechnology.com)



4. Use This Cheat Sheet to Navigate Google's New Drive  - Kasey Bell, the writer of Shake Up Learning, put together a handy cheat sheet to navigating Google Drive the how-to for Drive after the service’s recent relaunch. "I hope everyone finds this useful! It is not a comprehensive guide to the changes in Google Drive, but meant to be a quick cheat sheet for new users who are just getting acquainted with this suite of cloud-based tools". (edtechmagazine.com)

5. Brad Rathgeber's Rule of Thumb #1 - Standard + 2 - The first part of a seven part series on standards for blended learning. Standard + 2 is a rule aimed at making sure the classroom is focused on learning, not the technology. This standard provides consistency for the students and allows them to be able to focus on the content rather than learning how to use a variety of tools. (onlineschoolforgirls.org)

Wednesday, July 23, 2014

10 Self-Evaluation Tips for Technology Instructional Specialists via Edutopia


from Twitter http://ift.tt/1eLJdaW

July 23, 2014 at 12:13PM

via IFTTT

Friday, July 11, 2014

Friday FAVORITES


Between HATTS (Holton-Arms Technology Training Seminars), ISTE, iPad BootCamp and preparing to present at The Lausanne Learning Institute, unfortunately the blog has taken a little bit of a back seat. While I have several blog posts in the works to share bits and pieces both from the conferences I have attended and trainings I have facilitated, I couldn't wait to share a few of my favorites from ISTE 2014.

1. Kevin Carroll, author of Rules of the Red Rubber Ball, delivered an amazing keynote reminding us of the importance of play. He was entertaining, informative and most importantly truly inspiring!


"Some of our greatest lessons are learned at recess" -Kevin Carroll


2. Interestingly enough, two of my favorite sessions were presented by the co-authors of Invent to Learn: Making, Tinkering and Engineering in the Classroom. Gary Stager spoke about making as a way of learning and the need to create a context for meaningful learning. Making things is great - making things work is even better! The following day, Sylvia Libow Martinez presented the Top Ten Tools for Maker Spaces. She did talk about tools and gave great examples of the types of projects students are working on to solve real problems, but more importantly she talked about an educational environment that promotes authentic problem-solving. "Its not the tool that makes something work, its the kids, the environment and most importantly the teachers". The maker movement is about every kid approaching the world and every challenge in front of them and saying "COOL!!"

"Give the kids the tools and materials to solve the problems of the future and change the world!"  - Sylvia Libow Martinez